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Programming OpenGL(R) SuperBible: Comprehensive Tutorial and Reference(4th Edition)

Posted on 2010-03-17




Name:Programming OpenGL(R) SuperBible: Comprehensive Tutorial and Reference(4th Edition)
ASIN/ISBN:0321498828
Author:Richard S. Wright,Benjamin Lipchak,Nicholas Haemel
Publisher:Addison-Wesley Professional
Publish Date:June 28, 2007
Language:English
Pages:1248
File size:5.63 Mb
   Programming OpenGL(R) SuperBible: Comprehensive Tutorial and Reference(4th Edition)

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  • Author: Richard S. Wright,Benjamin Lipchak,Nicholas Haemel
  • Publisher: Addison-Wesley Professional
  • Publish Date: June 28, 2007
  • ISBN: 0321498828
  • Pages: 1248
begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems.

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