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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Useful Links
Entertainment Notthar Armor for M3
Posted on 2010-08-03
|
More Strong and powerful, Notthar will defeat all enemies! Features * Helmet with Hair * Sword and Scabbard * Complete texture set included o Hair Movement Morphs: o FBangs_Long o FBangs_AdjNeck o FBangs_Open o FBangs_Front o FBangs_Left o FBangs_left o BBangs_Open o BBangs_Long o BBangs_Back o BBangs_left o BBangs_Left o Tail_Shape5 o Tail_Shape4 o Tail_Shape3 o Tail_Shape2 o Tail_Shape1 o Tail_FullRight o Tail_FullLeft o Tail_Long2 o Tail_Long o Tail_TwistR o Tail_TwistL o Tail_Back o Tail_left o Tail_Left o Tail_Open * Chestpiece o Tone o Stocky o Skinny o Emaciated o Muscular3 o Muscular2 o Muscular1 * ForeArm Pieces o Tone o Stocky o Skinny o Emaciated o Muscular3 o Muscular2 o Muscular1 * Bottoms o Stocky o Skinny o Emaciated o Muscular3 o Muscular2 o Muscular1 * Thigh Band o Tone o Stocky o Skinny o Emaciated o Muscular3 o Muscular2 o Muscular1 * Boots o Tone o Stocky o Skinny o Emaciated o Muscular3 o Muscular2 o Muscular1 o +RB_BackAdj o +RB_FrontAdj o +RB_InAdj o +RB_OutAdj o +LB_BackAdj o +LB_FrontAdj o +LB_InAdj o +LB_OutAdj o Boots_SmallToe or or ======================== 3D Models Collection [Revised] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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