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Technical Networked Graphics: Building Networked Games and Virtual Environments

Posted on 2010-10-14




Name:Technical Networked Graphics: Building Networked Games and Virtual Environments
ASIN/ISBN:0123744237
Publish Date:Morgan Kaufmann (December 4, 2009)
Pages:536 pages
File size:9 Mb
ISBN: 0123744237
Pages: 536 pages
File Type: PDF
File Size: 9 MB
Other Info: Morgan Kaufmann (December 4, 2009)
   Technical Networked Graphics: Building Networked Games and Virtual Environments

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Networked Graphics: Building Networked Games and Virtual Environments

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet.

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