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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Microstock Photography: How to Make Money from Your Digital Images (reupload)
Posted on 2010-04-14
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More Microstock Photography: How to Make Money from Your Digital Images (reupload) Author: Douglas Freer | Focal Press | April 4, 2008 | ISBN: 0240808967 Be a part of one of the world's fastest growing imaging phenomenons: microstock photography. Microstock photography provides both professional and amateur photographers an opportunity to diversify their income and expand their artistic visibility by turning day trip photos or photography portfolios into viable business investments. Douglas Freer has written a comprehensive book that details the technical and commercial processes of the microstock industry. A must read for entrants into the microstock photography field, Microstock Photography shows you how to: *Choose the left microstock agency *Shoot work that will sell *Navigate the strict technical requirements *Understand the likely financial returns *Review licensing models *Understand copyright issues *Over 60 illustrations and photographs help you improve your skills, learn new techniques specific to shooting stock photography and better understand what the microstock market demands. Anyone can shoot digital stock photography, but in order to make money and be successful, you need the practical advice that can only be found in this book. *Learn how to start earning money fast from your personal photos or professional portfolio *Contains invaluable information on the crucial technical and commercial requirements you'll need to meet to be successful in the microstock industry *Over 60 full color images show you what sells and what doesn't. Download from RapidShare Download from Depositfiles
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