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The Art of Hardware Architecture - Design Methods and Techniques for Digital Circuits
Fundamentals of GPS Receivers - A Hardware Approach
Evolvable Systems - From Biology to Hardware
Designing Embedded Hardware, 2nd edition (Repost)
Evolvable Systems: From Biology to Hardware
Make - Arduino Bots and Gadgets - Six Embedded Projects with Open Source Hardware and Software
Taunton's Complete Illustrated Guide to Choosing and Installing Hardware
Make: Arduino Bots and Gadgets: Six Embedded Projects with Open Source Hardware and Software (Repost)
Introduction to Hardware Security and Trust
The Art of Hardware Architecture: Design Methods and Techniques for Digital Circuits
Fundamentals of GPS Receivers: A Hardware Approach
Michael Gook, «PC Hardware Interfaces: A Developer's Reference»(repost)
Computer Organization and Design, Fourth Edition, Fourth Edition: The Hardware/Software Interface (New Link)
Multicore Systems-on-chip: Practical Hardware/Software Design Issues
Higher Order Logic and Hardware Verification
Donald E. Thomas, Philip R. Moorby, "The Verilog Hardware Description Language" (repost)
Stuart Sutherland, "SystemVerilog for Design: A Guide to Using SystemVerilog for Hardware Design and Modeling"(Repost)
PC Hardwarebuch . Aufbau, Funktionsweise, Programmierung
Evolvable Hardware (Repost)
Kompendium der Informationstechnologie: Hardware, Software, Client-Server-Systeme, Netzwerke, Datenbanken (Repost)
Fundamentals of GPS Receivers - A Hardware Approach
Evolvable Systems - From Biology to Hardware
Designing Embedded Hardware, 2nd edition (Repost)
Evolvable Systems: From Biology to Hardware
Make - Arduino Bots and Gadgets - Six Embedded Projects with Open Source Hardware and Software
Taunton's Complete Illustrated Guide to Choosing and Installing Hardware
Make: Arduino Bots and Gadgets: Six Embedded Projects with Open Source Hardware and Software (Repost)
Introduction to Hardware Security and Trust
The Art of Hardware Architecture: Design Methods and Techniques for Digital Circuits
Fundamentals of GPS Receivers: A Hardware Approach
Michael Gook, «PC Hardware Interfaces: A Developer's Reference»(repost)
Computer Organization and Design, Fourth Edition, Fourth Edition: The Hardware/Software Interface (New Link)
Multicore Systems-on-chip: Practical Hardware/Software Design Issues
Higher Order Logic and Hardware Verification
Donald E. Thomas, Philip R. Moorby, "The Verilog Hardware Description Language" (repost)
Stuart Sutherland, "SystemVerilog for Design: A Guide to Using SystemVerilog for Hardware Design and Modeling"(Repost)
PC Hardwarebuch . Aufbau, Funktionsweise, Programmierung
Evolvable Hardware (Repost)
Kompendium der Informationstechnologie: Hardware, Software, Client-Server-Systeme, Netzwerke, Datenbanken (Repost)
Useful Links
Hardware Machine Shop Trade Secrets by John A. Harvey
Posted on 2010-04-13
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More Machine Shop Trade Secrets by John A. Harvey There are many reference books on the market today, starting with Machinery's Handbook, that provide much of the technical and reference information a machinist or engineer may ever need. It is difficult, however, to find a book that provides practical "how to" information that can immediately be put to use to improve ones machining skills, craftsmanship and productivity. The purpose of this book is to fill that void and provide concrete suggestions that can help you think and produce like an experienced machinist. If that's what you're looking for, you've hit the mother lode. This book is primarily directed toward the conventional tool room machinist working in a small shop environment. Many CNC machining suggestions are also included. By virtue of pricing and delivery competition, most small shops have to be very good at what they do. You will find that the equipment and techniques referred to in these pages are commonly seen and used in small machine shops. Tool room machinists are the ones called upon to do prototype and low production machining. They may also be called upon to build and maintain tools such as dies, molds, and fixtures and occasionally sweep the floor. An accomplished machinist should possess many of the skills of a mechanic, craftsman and problem solver. Practitioners of the trade are likely to stay quite busy as they face the daily challenges of getting things done. The trade is well suited for results oriented people. No matter how hard we try to avoid making extra work for ourselves, things go wrong. Taps break, cutters break, materials warp, indicators lie, digital readouts skip, milling heads move, vise handles jam, mikes and drawings are misread, parts fall on the floor, get lost, or get made out of the wrong material. It's Murphy of course. (From Murphy's Law) I've spent the better part of my life trying to get one over on that guy. It's not easy, but I've nailed him many thousands of times now and it's always very satisfying. I'll show you ways of sharpening taps and cutters so they won't break and how to remove taps, screws and cutters that have broken. I'll show you ways to close down oversize holes, minimize material warpage, repair threads and plan jobs to avoid trouble. Most of the suggestions I've made in this book are techniques and rules of thumb that work for me. It doesn't mean they'll work for you or that you'll even agree with them. I'm always looking for better and easier ways to do things. I'm always experimenting and streamlining techniques that work for me. I suggest you do the same. For you people out there that "know it all" I've included a chapter especially for you. It's called "Tell me something I don't know". In this chapter, I'll present some little known, little understood and in some cases not very useful information about metalworking. For example: How many of you out there know how to make a Slinky®? I mean a real Slinky, not just a curly chip. In this chapter I'll tell you. In the back of the book, I've included an appendix with drawings of tools that I frequently use in the shop.It's been said that "metal is man's servant." I've spent many years pursuing that goal so let's get started sharing what I've learned.
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