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Technical Lynda.com-3ds Max 9 Essential Training
Posted on 2010-04-11
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Getting Started with 3ds Max Part 1 3ds Max 9 Essential Training Table of contents Introduction Welcome 1:23 1.2 MB Using the exercise files 1:05 1.1 MB 1. Getting Started Overview of the standard 3ds Max workflow 5:45 10.5 MB Reference materials and observation 2:41 3.5 MB The importance of your demo reel 1:48 2.3 MB 2. Interface Essentials Understanding the interface 6:59 12.4 MB Seeing through viewports 8:06 14.7 MB Customizing your interface 6:54 10.9 MB Really complex left-clicking 5:41 8.5 MB Preferences and customization 5:44 9.1 MB 3. Navigating Max You gotta get a wheel mouse 6:09 10.8 MB Highlights of the Navigation tools 11:18 17.3 MB The Transform Gizmo (yes, gizmo? 5:13 9.5 MB Max's coordinate systems 6:02 11.6 MB Selecting 7:59 14.2 MB Freezing and hiding 5:38 9.9 MB 4. It's Time to Make Stuff! Creating basic objects 15:59 29.4 MB Sub-Object level 7:37 14 MB Creating with Shapes 10:54 19.8 MB 3D text party time 7:42 14.2 MB Making a 3D logo with Adobe Illustrator files 4:18 6.7 MB Creating compound objects 10:08 19.4 MB Architectural modeling 101 9:17 16.9 MB Using the Array tool 8:12 13.5 MB 5. Fiddling with the Stuff We Made Using the three basic transforms 6:53 12.5 MB Understanding modifiers 15:04 27.4 MB Edit Mesh basics 18:10 34.3 MB Box modeling 10:51 19.4 MB Tricks with edges 5:43 11.3 MB Using MeshSmooth and TurboSmooth 5:49 10.9 MB Grouping essentials 6:39 12.1 MB Cloning essentials 6:32 11.9 MB 6. Making Great Materials Materials Editor basics 5:41 9.1 MB Basic material parameters 9:33 18.1 MB Adding a basic map 5:29 10.3 MB Bump mapping 5:43 10.6 MB The importance of Photoshop 1:49 2.6 MB Specularity 4:37 7.6 MB Opacity mapping 4:18 7.9 MB Reflection/refraction 9:58 18.6 MB Raytrace maps 6:32 11.7 MB Other types of maps 14:23 26.5 MB Other types of materials 7:00 10.7 MB Free good materials! 4:27 8.3 MB 7. Applying Those Great Materials UVW mapping 8:02 15.2 MB Multi/Sub-Object materials 7:06 13.1 MB Unwrap UVW 10:19 19.1 MB 8. The Basic Principles of Animation Intro to the principles 2:17 1.4 MB Squash and stretch 2:15 4.5 MB Exaggeration 1:43 3.4 MB Anticipation 2:15 4.5 MB Follow-through 1:34 3.1 MB Weight 2:36 4 MB 9. Intro to 3ds Max Animation Intro to keyframe animation 2:50 4.6 MB Animating in Max 6:46 13 MB Adjusting pivot points 2:10 3.9 MB Adjusting keyframes 2:08 3.9 MB Animate almost anything! 4:04 7.6 MB Trajectories 4:45 8.4 MB Introduction to more advanced animation 6:39 12.7 MB 10. An Overview of Rigging What is rigging? 4:24 8.3 MB Using bones 4:56 8.5 MB Parenting and inverse kinematics 5:48 10.9 MB Animating a werewolf 3:01 5.7 MB 11. Character Studio Overview Bipeds: Creating, altering, and animating 8:27 16.3 MB Using motion capture files 3:57 6.5 MB Linking Mesh to Biped 6:26 10.9 MB 12. The Oft-Overlooked Power of Lights The difference lights make 5:58 5.3 MB Types of lights 6:55 13 MB Three-point lighting 5:51 10.9 MB Light parameters 11:04 20.4 MB Shadows 8:13 15.4 MB 13. Camera Basics Introduction to cameras 3:23 2.8 MB Creating cameras from View 2:56 5.7 MB Types of cameras 2:25 4.4 MB The importance of lens size 4:30 8.4 MB Depth of field 4:08 7.5 MB Camera navigation and animation 7:30 14.1 MB 14. The Power of Rendering Introduction to rendering 2:39 2.4 MB Default scanline rendering controls 7:01 12 MB Adjusting the rendering environment 4:27 7.2 MB Rendering parts of your scene 3:27 6.4 MB Introducing mental ray 3.5 5:19 9.5 MB 15. Intermediate Max Sampler Video Post 4:03 6.8 MB Particles and atmospherics 7:29 14 MB Reactor 4:45 8.3 MB Animation controllers 2:41 5.1 MB Animation curves and the Dope Sheet 4:32 8.4 MB Active shade 1:57 3.5 MB Hair, fur, and cloth 3:49 7.1 MB Global illumination=magic 2:37 4.2 MB Space warps 3:31 6.2 MB Render UVW template 2:06 3.9 MB Code: margin: 0px; padding: 6px; border: 1px inset; width: 640px; height: 162px; text-align: left; overflow: auto">
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