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Methods for Finding Zeros in Polynomials
Lectures on Stochastic Flows and Applications
Educational Psychology by Edward L. Thorndike
The Last Days of Tolstoy by V. G. Chertkov
Globalization and Responsibility
Lectures on Siegel Modular Forms and Representation by Quadratic Forms
Lectures on Topics In One-Parameter Bifurcation Problems
History of the Incas by Pedro Sarmiento de Gamboa
Linear Algebra: Theorems and Applications
Lectures on Stochastic Differential Equations and Malliavin Calculus
A Short Biographical Dictionary of English Literature
Lectures on Sieve Methods and Prime Number Theory
Dollars and Sense by William Crosbie Hunter
The Theory of the Theatre by Clayton Hamilton
The Mathematics of Investment
Occupiers of Wall Street: Losers or Game Changers
The Solution of the Pyramid Problem
Lectures on Moduli of Curves
Walden by Henry David Thoreau
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Interactive Video: Algorithms and Technologies
Posted on 2010-04-10
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This book is a groundbreaking resource that covers both algorithms and technologies of interactive videos, so that businesses in IT and data managements, scientists, teachers, and software engineers in video processing and computer vision, coaches and instructors that use video technology in teaching, and finally end-users of hyper videos will greatly benefit from it. This comprehensive four part book contains excellent scientific and up-to-date contributions made by a number of pioneering scientists, futurists and experts in the field. The first part introduces the reader to interactive and hyper video rhetoric, algorithms and technologies. It also presents effective automatic audio-video summarization methodologies. In the second part, a list of advanced computer vision and signal processing algorithms and systems for automatic and semiautomatic analysis and editing of audio-video documents are presented. The third part tackles a more challenging level of the transformation from raw to enriched video format, filtering of the video content by extracting and linking of highlights, events, and meaningful semantic units. In particular, a detailed example of the Computational Media Aesthetics approach at work towards understanding the semantics of instructional media through automated analysis for e-learning content annotation is presented. The last part is reserved for interactive video searching engines, non-linear video content browsing and quick video navigational systems. . . Related ArticlesDISCLAIMER:This site does not store Interactive Video: Algorithms and Technologies on its server. We only index and link to Interactive Video: Algorithms and Technologies provided by other sites. Please contact the content providers to delete Interactive Video: Algorithms and Technologies if any and email us, we'll remove relevant links or contents immediately.Comments (0) All |