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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
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Programming Handbook of Floating-Point Arithmetic
Posted on 2010-03-16
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More Jean-Michel Muller, Nicolas Brisebarre, Florent de Dinechin, Claude-Pierre Jeannerod, Vincent Lefèvre, Guillaume Melquiond, Nathalie Revol, Damien Stehlé, Serge Torres, "Handbook of Floating-Point Arithmetic" Floating-point arithmetic is by far the most widely used way of implementing real-number arithmetic on modern computers. Although the basic principles of floating-point arithmetic can be explained in a short amount of time, making such an arithmetic reliable and portable, yet fast, is a very difficult task. From the 1960s to the early 1980s, many different arithmetics were developed, but their implementation varied widely from one machine to another, making it difficult for nonexperts to design, learn, and use the required algorithms. As a result, floating-point arithmetic is far from being exploited to its full potential. This handbook aims to provide a complete overview of modern floating-point arithmetic, including a detailed treatment of the newly revised (IEEE 754-2008) standard for floating-point arithmetic. Presented throughout are algorithms for implementing floating-point arithmetic as well as algorithms that use floating-point arithmetic. So that the techniques presented can be put directly into practice in actual coding or design, they are illustrated, whenever possible, by a corresponding program. Key topics and features include: * Presentation of the history and basic concepts of floating-point arithmetic and various aspects of the past and current standards * Development of smart and nontrivial algorithms, and algorithmic possibilities induced by the availability of a fused multiply-add (fma) instruction, e.g., correctly rounded software division and square roots * Implementation of floating-point arithmetic, either in software—on an integer processor—or hardware, and a discussion of issues related to compilers and languages * Coverage of several recent advances related to elementary functions: correct rounding of these functions and computation of very accurate approximations under constraints * Extensions of floating-point arithmetic such as certification, verification, and big precision Handbook of Floating-Point Arithmetic is designed for programmers of numerical applications, compiler designers, programmers of floating-point algorithms, designers of arithmetic operators, and more generally, students and researchers in numerical analysis who wish to better understand a tool used in their daily work and research. Not all books ... appear on the homepage. In order not to miss many of them follow Download Link (Ebooks section) (see top of each page on AH) and visit too :)
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