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GUI Bloopers -Don'ts and Do's for Software Developers and Web Designers

Posted on 2010-04-14




Name:GUI Bloopers -Don'ts and Do's for Software Developers and Web Designers
ASIN/ISBN:1558605827
File size:9 Mb
ISBN: 1558605827
Publish Date: 2000 Year
File Type: PDF
File Size: ~9 Mb
Pages: 584 Pages
Other Info: Jeff Johnson, "" Morgan Kaufmann
   GUI Bloopers -Don'ts and Do's for Software Developers and Web Designers

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& 8220;In GUI Bloopers, consultant Jeff Johnson uses 550+ pages to illustrate common pitfalls in user interface design, the all-important iceberg tip that end users confuse with applications and that developers confuse with end users. Reporting on 82 incidents of bad design, Johnson manages to cover the essential point of his message: software designers should think of their user interfaces from the user's point of view. Not profound, but profoundly overlooked in most low-end to mid-range development efforts. His codification of GUI design in eight predictable principles will help GUI newbies realize that the customer must be pleased with the product. Of course, the customer doesn't always understand what he or she wants. Hence, GUI development is iterative. When the customer is not at hand, a surrogate will do, so usability testing is essential.

The bloopers include mistakes in window design, labeling consistency, visual/grammatical parallel construction, coherence of look and feel, and clarity. Most perceptively, Johnson observes that CPU speed in the development group hides many design mistakes. Moreover, context-scoping, already a subtle problem in software design, must be implemented in GUI design. Input error handling is the most psychologically sensitive of all GUI design characteristics. User error messages can easily be too vague or too specific, and diagnostic error messages should be user-manageable, if not actually user-interpretable.
& 8221;


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