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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
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Programming GPU Gems Vol.1-2
Posted on 2010-03-15
|
More GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics by Randima Fernando Publisher: Addison-Wesley Professional; (March 22, 2004) | ISBN-10: 0321228324 | DjVu | 14 Mb | 816 pages GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems) by Matt Pharr, Randima Fernando GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics by Randima Fernando GPU Gems has won a prestigious Front Line Award from Game Developer Magazine. The Front Line Awards recognize products that enable faster and more efficient game development, advancing the state of the art. GPU Gems is a compilation of articles covering practical real-time graphics techniques arising from the research and practice of cutting-edge developers. It focuses on the programmable graphics pipeline available in today\'s graphics processing units (GPUs) and highlights quick and dirty tricks used by leading developers, as well as fundamental, performance-conscious techniques for creating advanced visual effects. The contributors and editors, collectively, bring countless years of experience to enlighten and propel the reader into the fascinating world of programmable real-time graphics. Major topics covered include: — Natural effects— Lighting and shadows— Materials— Image processing— Performance and practicalities— Beyond triangles Contributors are from the following universities and corporations: — Alias Systems— Brown University— Croteam— Cyan Worlds— Hochschule Bremen— Industrial Light & Magic— iXBT.com— Monolith Productions— New York University— Novarama— NVIDIA— Paralelo Computacao— Piranha Bytes— Pixar Animation Studios— Siemens Medical Solutions— Softimage Co.— Softlab-NSK— Sony Pictures Imageworks— Stanford University— UC Davis— UNC-Chapel Hill— Universitat Pompeu Fabra— University of Utah— University of Waterloo or or -------------------------------------------------------------------------------- GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems) by Matt Pharr, Randima Fernando GPU Gems 2 isn\' meant to simply adorn your bookshelf — it\'s required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you\'re serious about graphics, this book will take you to the edge of what the GPU can do. or or AIO BookReaders Pack 4.8 Mb: (PDF: Foxit PDF Reader Pro v2.0 Build 1414; PDB: iSilo v4.32; DjVu: DjVuReader v2.0.20 and WinDjView v0.5) DL: or or
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