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Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008)

Posted on 2010-04-15




Name:Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008)
ASIN/ISBN:1597628484
File size:1433.6 Mb
File Size: 1.4 Gb
Other Info: RS
   Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008)

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Training films from film concept designer James Clyne in English. He has worked for films Galaxy Quest, The Polar Express, Minority Report, Charlotte's Web, X-Men 3, War of the Worlds, The Fountain, Transformers, Jim Cameron's Avatar, Star Trek (JJ Abrams) and the live action Akira. Uses Adobe Photoshop.

Manufacturer: The gnomon workshop

Year: 2008

Language: English

Video codec: QuickTime

Video: avc1 H.264 1024 x 768

Audio: MPEG-4 AAC LC 22050Hz 32 kb / s, mono (1 / 0)

Futuristic Set Design with James Clyne

01: Loose Digital Sketching

02: Manipulating Reference Photography

03: Composition / Hot Keys

04: Kit Bashing

05: Masking / Choosing Colors

06: 2D Texture Mapping

07: Adding More Objects to the Composition

08: More Photo Scrap / Render with Indication

09: Keeping it Fresh

10: Custom Brushes / Progression of Detail

11: Dodge Layer / Adjusting for Perspective

12: Adding a Figure for Scale

13: The Home Stretch: Final Details

Historical Set Design with James Clyne

01: Line Drawing: Composition and Perspective

02: Blocking in Values / Painting in Layer Masks

03: Importing Photo Reference

04: Keeping it Loose

05: Identifying Light Sources

06: Reinforcing the Visual Narrative

07: Keeping the Elements Balanced

08: How much time do I spend on a painting??

09: More Detailing and Material Rendering

10: Refining / Atmosphere / Adjustment Layers

11: Adding Foreground Elements

12: Finishing Details

Contemporary Set Design with James

01: Laying out the Film Set

02: Sketching / Blocking in Set Pieces

03: Action Keys / Photo Reference / Layers

04: Where do I go from here?

05: Filling Gaps / Color Palette / Adding Pieces

06: Matte and Glossy Finishes / Detailing

07: What resolution do I work in? / Color Dodge

08: Working in Foreground Elements

09: Changing Set Dressings / Balancing Color

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