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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
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Programming Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (repost)

Posted on 2010-03-16




Name:Programming Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (repost)
ASIN/ISBN:0240809742
Language:English
File size:9.2 Mb
Publish Date: 2008-02-08
ISBN: 0240809742
Pages: 496 pages
File Type: PDF
File Size: 9,2 MB
Other Info: Morgan Kaufmann
   Programming Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (repost)



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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills.

Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.

Features:

* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts.

* Hands-on exercises demonstrate key concepts, and the design methodology

* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux

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Entertainment Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

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