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Arts & Design Exploring Folk Art by Michael Owen Jones
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Arts & Design A History of Architecture on the Comparative Method
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Arts & Design The Evolution Of Fashion by Florence Mary Gardiner
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Arts & Design The Madonna in Art by Estelle M. Hurll
Arts & Design Michelangelo: A Collection of Fifteen Pictures, and a Portrait of the Master
Arts & Design The History of the Nineteenth Century in Caricature
Arts & Design Carving a Future for Belfast
Arts & Design Monograms and Ciphers by Albert Angus Turbayne
Arts & Design Principles of Decorative Design
Arts & Design Caricature and Other Comic Art
Arts & Design Elements of Modern Painting
Arts & Design Famous European Artists by Sarah K. Bolton
Arts & Design China, 5000 Years: Innovation and Transformation in the Arts
Arts & Design Art of the Avant-garde in Russia
Arts & Design American Drawings by Lawrence Alloway
Arts & Design American Abstract Expressionists and Imagists
Arts & Design The Seven Periods of English Architecture
Arts & Design Art of the Avant-garde in Russia
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Great Painters' Gospel by Henry Turner Bailey
Arts & Design The Evolution Of Fashion by Florence Mary Gardiner
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Madonna in Art by Estelle M. Hurll
Arts & Design Michelangelo: A Collection of Fifteen Pictures, and a Portrait of the Master
Arts & Design The History of the Nineteenth Century in Caricature
Arts & Design Carving a Future for Belfast
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Arts & Design Focal Press An Essential Introduction to Maya Character Rigging with DVD Jan 2008 eBook-BBL
Posted on 2010-03-15
|
An Essential Introduction to Maya Character Rigging with DVD (c) by Focal Press The type of the release is: eBook In the PDF format with ISBN: 0240520823 and Pub Date: January 14, 2008 The size of the release is: 11 disks x 2.88mb And released on: 02/02/2008 Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work to offer a crash course in this vital skill. With Cheryl Cabrera youll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character * Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow * Create control rig setups for a biped character - both IK and FK
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