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Innovators' Marketplace - Using Games to Activate and Train Innovators |
Innovators' Marketplace - Using Games to Activate and Train InnovatorsEnglish; ISBN: 3642254799; 2012; 219 pages; PDF; 5,8 MBThis book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, wit ... Tags : None, Posted on 2012-07-27 | |
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Visual FX for Games (Repost) |
Visual FX for Games (Repost)Language: English; 1024x768; 15 fps; .mov; 724.49 MB Genre: TutorialsDescription In this DVD, Maxime breaks down every visual effect, from texture to behavior and integration into an alpha stage game level, ... Tags : None, Posted on 2012-07-25 | |
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George R.R. Martin - A Game Of Thrones Comics (1-9) |
George R.R. Martin - A Game Of Thrones Comics (1-9)English; CBR; 9 Issues; All In One; 540 MBGenre: ComicGeorge R.R. Martin has been called "the American Tolkien" by Time Magazine, and now his landmark fantasy series is being adapted to ... Tags : None, Posted on 2012-07-25 | |
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Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide |
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's GuideEnglish; 2008-06-02; ISBN: 0123742978; 705 pages; PDF; 3.6 mbEssential Mathematics for Games and Interactive Applications, 2nd edition p ... Tags : None, Posted on 2012-07-23 | |
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Entertainment Travel to Mexico City by Stig Albeck |
Discover this metropolis which offers a fascinating mixture of old Aztec elements and modern architecture. Visit the numerous museums or take a stroll in the beautiful parks. Our guide about Mexico City contains tips to the most famous attr ... Tags : Travel , Posted on 2012-07-23 | |
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Supply Chain Games: Operations Management and Risk Valuation [Repost] |
FilePost ExclusiveFaile Tags : None, Posted on 2012-07-22 | |
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Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch |
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touchPublisher: Apr..ess 2011; 344 Pages; ISBN: 1430237104; EPUB; 7 MBGame apps on iPhone and now iPad remain one of the most popular type of apps in the Ap ... Tags : touch iPhone , Posted on 2012-07-22 | |
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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
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Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]