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-3D Graphics for Game Programming- By JungHyun Han, Jubok Kim |
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-3D Graphics for Game Programming- By JungHyun Han, Jubok KimRevised with Errata EditionСhарmаn & Наll/СRС, Таylоr and Frаnсis; 2011; ISBN: 1439827370 9781439827376 9781439827383; 326 pages; PDF; 30 MB Designed for advance ... Tags : None, Posted on 2012-06-27 | |
The Foley Grail: The Art of Performing Sound for Film, Games, and Animation (repost) |
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Vanessa Theme Ament, -The Foley Grail: The Art of Performing Sound for Film, Games, and Animation-English; 2009; ISBN: 0240811259; 216 pages; PDF; 14 MBThis definitive guide to the art of Foley sound presents a treasure chest of tried- ... Tags : None, Posted on 2012-06-27 | |
Pathfinder Roleplaying Game: Advanced Race Guide (Clean Version) |
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Pathfinder Roleplaying Game: Advanced Race Guide (Clean Version)Paizo Publishing, LLC; 2012; ISBN : 1601253907; 256 pages; PDF; English; 75MBHere is the clean and "deboxed" version of the Advanced Race Guide for Pathfinder Roleplaying ... Tags : None, Posted on 2012-06-27 | |
[burgzergarcade.com] Hack & Slash RPG - A Unity3D Game Engine Tutorial (Updated 15/04/12) |
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[burgzergarcade.com] Hack & Slash RPG - A Unity3D Game Engine Tutorial (Updated 15/04/12)H264; English; 1280x720; MP4; 29.970 fps 959 kbps ; 22.31 GBGenre: eLearningHack & Slash is a Unity3d tutorial series with focus on creating a bas ... Tags : None, Posted on 2012-06-27 | |
Asian Rivalries - Conflict, Escalation, and Limitations on Two-level Games |
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Asian Rivalries - Conflict, Escalation, and Limitations on Two-level GamesPublished: 2011-08-17; ISBN: 0804775966, 0804775958; PDF; 272 pages; 1.47 MBThe most typical treatment of international relations is to conceive it as a battle be ... Tags : None, Posted on 2012-06-27 | |
365 Games Smart Toddlers Play: Creative Time to Imagine, Grow and Learn |
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Download: EPUB Filepost MOBI Filepost Tags : None, Posted on 2012-06-27 | |
Index and Stability in Bimatrix Games: A Geometric-Combinatorial Approach by Arndt von Schemde (Repost) |
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Filepost Filehost Tags : None, Posted on 2012-06-27 | |
Newest
OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]