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Corona SDK Mobile Game Development: Beginner's Guide |
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filepost (EPUB) filepost (PDF) filepost (Code) Tags : Mobile , Posted on 2012-05-29 | |
Monkey Game Development Beginners Guide |
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filepost (EPUB) filepost (PDF) filepost (Code) Tags : None, Posted on 2012-05-29 | |
Retro Gamer Collection Vol 1 - The Collectors Guide To Videogaming 1979-2000 |
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 Retro Gamer Collection Vol 1 - The Collectors Guide To Videogaming 1979-2000Country - UK; Format - .pdf; Pages - 260; Size - 194 mbDownload link: (Buy premium account for maximum speed and resumming ability)Extabit:http://extabit.c ... Tags : None, Posted on 2012-05-28 | |
Repeated Games and Reputations: Long-Run Relationships (Repost) |
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Download from Filepost.com Tags : None, Posted on 2012-05-28 | |
The Game Jam Survival Guide |
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filepost (EPUB) filepost (PDF) Tags : None, Posted on 2012-05-28 | |
Revenue Disruption - Game-Changing Sales and Marketing Strategies to Accelerate Growth |
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Revenue Disruption - Game-Changing Sales and Marketing Strategies to Accelerate GrowthISBN: 1118299299; 2012; EPUB/MOBI; 224 pages; 2 MB/2 MBStrategies for any company to transform its sales and marketing efforts in a way that truly acc ... Tags : None, Posted on 2012-05-27 | |
Mathematics for 3D Game Programming and Computer Graphics, Third Edition |
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Mathematics for 3D Game Programming and Computer Graphics, Third Edition2011; ISBN-10: 1435458869; PDF; 576 pages; 8,9 MBThis updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer ... Tags : None, Posted on 2012-05-27 | |
Newest
OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]