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Entertainment ebook
Entertainment ebook
Game Development Books Collection |
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Game Development Books CollectionLanguage: English; DjVu, PDF, CHM; 5.24 GB+---AI; ; AI Application Programming - M. Tim Jones.chm; ; AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm; ; AI Gam ... Tags : None, Posted on 2012-06-15 | |
The Greatest Game: The Montreal Canadiens, the Red Army, and the Night That Saved Hockey |
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Download: EPUB Filepost MOBI Filepost Tags : None, Posted on 2012-06-14 | |
Luke Ahearn, "3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop" |
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Luke Ahearn, "3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop"English; ISBN: 0240811488; 2009; PDF; 533 pages; 51,7 mbFinally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: ... Tags : Photoshop Create , Posted on 2012-06-13 | |
Daygame Blueprint With Andy Yosha and Yad Low realease (reupload) |
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Daygame Blueprint With Andy Yosha and Yad Low realeaseEnglish; Mp4; 480x272; 24fps; 16:9; Mp3 65kbps; 22500hz; 3.28GbGenre: Video TrainingOut of all of the products on the market that show you how to meet women in the day time, nothi ... Tags : None, Posted on 2012-06-13 | |
Game Physics, Second Edition |
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Game Physics, Second EditionEnglish; 2010; ISBN: 0123749034; PDF; 944 pages; 15 MBCreate physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includ ... Tags : None, Posted on 2012-06-13 | |
Interaction- und Interfacedesign - Web-, Game-, Produkt- und Servicedesign Usability und Interface |
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Interaction- und Interfacedesign - Web-, Game-, Produkt- und Servicedesign Usability und InterfaceGerman; ISBN: 3642020739; 2010; 365 pages; PDF; 50,2 MBDas Buch behandelt umfassend Grundlagen der Konzeption und Gestaltung visueller Sy ... Tags : None, Posted on 2012-06-11 | |
Games - PC, Konsole, online & mobil: Entdecken Sie die digitale Spielewelt |
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Games - PC, Konsole, online & mobil: Entdecken Sie die digitale Spielewelt2010; ISBN-10: 3446422986; PDF; 160 pages; 16 MBI recommends Buy Ul.to premimum account for High speed+parallel downloads!http://ul.to/cgp3cr2t/3446422986_GamesGe ... Tags : online mobil , Posted on 2012-06-11 | |
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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]