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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Dosch 3D - Natural Objects
Posted on 2010-08-07
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More Dosch 3D - Natural Objects This product contains 100 completely textured and very detailed 3D-models of natural objects. Contained are plants, grasses, ground surfaces, palm trees, a very detailed conifer and 3D-surfaces for the design of natural sceneries and backgrounds. You will be impressed by the high-quality. Use these 3D-models to bring life into your 3D-scenes. The models are provided in the following formats: LightWave3D (LWO & LWS), 3D Studio (3DS), Cinema4D (C4D) and DXF. This product is compatible with: 3ds max 3DS VIZ 4 and above Accurender Animatek World Builder Art.lantis 1.1 / R Ashlar-Vellum AutoCAD Autodesk Image Studio Bryce Carrara 3 - 5 Cinema4D (V5.2+above) Cinema4D (V7+above) Cinema4D (V8+above) Deep Paint 3D Electric Image formZ LightWave3D (V6-V9) Maya MicroStation V8 XM Poser 4 - 6 Realsoft 3D Rhino Shade (ExpressionTools) solidThinking Strata3D CX trueSpace (Caligari) Visual Nature Studio Vue (d´Esprit) 4 & 5 World Construction Set size packed: 485MB size unpacked: 640MB rar | 10 part | 485MB | 100 models | 3DS LWO OBJ C4D DXF Download From New OxyShare:
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