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Arts & Design Exploring Folk Art by Michael Owen Jones
Arts & Design Monograms and Ciphers by Albert Angus Turbayne
Arts & Design Principles of Decorative Design
Arts & Design Caricature and Other Comic Art
Arts & Design Elements of Modern Painting
Arts & Design Famous European Artists by Sarah K. Bolton
Arts & Design China, 5000 Years: Innovation and Transformation in the Arts
Arts & Design Art of the Avant-garde in Russia
Arts & Design American Drawings by Lawrence Alloway
Arts & Design American Abstract Expressionists and Imagists
Arts & Design The Seven Periods of English Architecture
Arts & Design Art of the Avant-garde in Russia
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Great Painters' Gospel by Henry Turner Bailey
Arts & Design The Evolution Of Fashion by Florence Mary Gardiner
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Madonna in Art by Estelle M. Hurll
Arts & Design Michelangelo: A Collection of Fifteen Pictures, and a Portrait of the Master
Arts & Design The History of the Nineteenth Century in Caricature
Arts & Design Carving a Future for Belfast
Arts & Design Monograms and Ciphers by Albert Angus Turbayne
Arts & Design Principles of Decorative Design
Arts & Design Caricature and Other Comic Art
Arts & Design Elements of Modern Painting
Arts & Design Famous European Artists by Sarah K. Bolton
Arts & Design China, 5000 Years: Innovation and Transformation in the Arts
Arts & Design Art of the Avant-garde in Russia
Arts & Design American Drawings by Lawrence Alloway
Arts & Design American Abstract Expressionists and Imagists
Arts & Design The Seven Periods of English Architecture
Arts & Design Art of the Avant-garde in Russia
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Great Painters' Gospel by Henry Turner Bailey
Arts & Design The Evolution Of Fashion by Florence Mary Gardiner
Arts & Design A History of Architecture on the Comparative Method
Arts & Design The Madonna in Art by Estelle M. Hurll
Arts & Design Michelangelo: A Collection of Fifteen Pictures, and a Portrait of the Master
Arts & Design The History of the Nineteenth Century in Caricature
Arts & Design Carving a Future for Belfast
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Arts & Design Digital Character Animation 2, Volume II: Advanced Techniques by George Maestri
Posted on 2010-03-15
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More Digital Character Animation 2, Volume II: Advanced Techniques by George Maestri (Author) George Maestri broke new ground with his first book, , which quickly became a fixture on the recommended reading list of just about every contemporary digital animator. It demonstrated solid methods for building characters and preparing them for animation, and touched on animation itself, all the while staying away from hardware and software specifics. Maestri explained the "why" of doing something. It was up to you to know "how." The second volume, Digital Character Animation 2: Advanced Techniques, delves deeper into the art of animation itself without losing its digital perspective and yet while still maintaining some distance from hardware platforms and software applications. The book cuts left to the chase; there are no chapters on modeling, lighting, or rendering. Every chapter focuses on character motivation, character movement, framing a story, preparing a character for animation, and acting itself. As the animator, you are also an actor, and the more you know about acting, the better you can animate. As if one section about motion isn't enough, there are separate sections on "human motion," "animal motion," and "anthropomorphic animation," each with some powerful visual examples and demonstrations on ancillary topics such as rigging the underlying skeletal structures and creating morph targets. This book may not be the massive tome that something like is, but in its 200-plus pages is more information designed to help animators of any level take their careers up one notch. --Mike Caputo Rapid mirrors please!
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