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Programming Computer Graphics Using Java 2D and 3D by Hong Zhang, Y. Daniel Liang (Repost)

Posted on 2010-03-16




Name:Programming Computer Graphics Using Java 2D and 3D by Hong Zhang, Y. Daniel Liang (Repost)
ASIN/ISBN:0130351180
Language:English
File size:5.4 Mb
Publisher: Prentice Hall
ISBN: 0130351180
Publish Date: edition 2006
File Type: CHM
Pages: 632 pages
File Size: 5,4 mb
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Computer Graphics Using Java 2D and 3D by Hong Zhang, Y. Daniel Liang

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers...



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