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Cocoa Programming for Mac OS X 3rd Edition May 2008 eBook-BBL

Posted on 2010-03-15




Name:Cocoa Programming for Mac OS X 3rd Edition May 2008 eBook-BBL
Language:English
File size:5 Mb
  

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The type of the release is: eBook

In the CHM format with ISBN: 0321503619 and Pub Date: May 15, 2008

The size of the release is: 07 disks x 5.00mb

And released on: 05/18/2008

There's a reason that a large slice of the open-source movement has

defected from running Linux on its laptops to running Mac OS X. The

reason is the Unix core that underlies Mac OS X, and the development

tools that run on that core. Cocoa makes it easy to create very slick

Mac OS X interfaces for software (as well as to create applications in a

hurry), and this new edition of Cocoa Programming for Mac OS X does an

excellent job of teaching its readers how to put a Cocoa face on top of

code (Objective-C code almost exclusively). If you know something about

C and/or C programming and want to apply your skills to the Mac, this

is precisely the book you want. Author Aaron Hillegass teaches a Cocoa

class, and his book reads like a demonstration-driven lecture in a

computer lab. That is, the book takes a heavily example-centric approach

to its subject, beginning with simple announcement windows and

proceeding to cover the more advanced controls and object-oriented

features of Cocoa and Objective-C. Throughout, he hops back and forth

between descriptions of the goal to be accomplished, listings of the

code that does the job, and instructions on how to use the Mac OS X

development tools to speed the development process. --David Wall Topics

covered: How to write software for Mac OS X in Objective-C and,

especially, with Cocoa. The new edition shows how to use NSUndoManager,

add AppleScript capability to an application, do graphics work with

OpenGL, and use Cocoa under Linux using GNUstep. As well, all the basic

controls and design patterns are covered.

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