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An Advanced Laboratory Manual of Organic Chemistry by Michael Heidelberger (Repost)
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Susan M Dusenbery, Andrew White, "The Washington Manual of Pediatrics (Spiral Manual Series)" (Repost)
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Dreamweaver CS6 - The Missing Manual
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Infiniteskills - Microsoft Access 2010 Tutorial
Infiniteskills - Learning Visual Basic For Microsoft Access Tutorial
Infiniteskills - Advanced Microsoft Access 2010 Tutorial
-A Multigrid Tutorial- by William L. Briggs, Van Emden Henson, Steve F. McCormick
TrueFire Tommy Emmanuel Certified Gems Fingerstyle Guitar 2011 DVDR HYBRID TUTORiAL - REPoST
"Manual of Nerve Conduction Study and Surface Anatomy for Needle Electromyography" by Hang J. Lee, Joel A. DeLisa (Repost)
Ruby on Rails Tutorial: Learn Web Development with Rails (2nd edition)
Stanford Open Classrooms Courses Tutorial
The C++ Standard Library: A Tutorial and Reference (2nd Edition)
Visio 2010 - Basic, Student Manual
Accounting for Non-Accountants - A Manual for Managers and Students, 7th edition
JavaScript & jQuery - The Missing Manual, Second edition
Susan M Dusenbery, Andrew White, "The Washington Manual of Pediatrics (Spiral Manual Series)" (Repost)
Manual of Neonatal Respiratory Care (3rd edition)
Beppe Severgnini - Manuale dell'uomo domestico
Maya Training Tutorials - Maya Basics DVD
Maya Training Tutorials - Maya Lighting CD
Dreamweaver CS6 - The Missing Manual
Switching to the Mac - The Missing Manual, Lion Edition
Infiniteskills - Microsoft Access 2010 Tutorial
Infiniteskills - Learning Visual Basic For Microsoft Access Tutorial
Infiniteskills - Advanced Microsoft Access 2010 Tutorial
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Tutorial Clayton Walnum – Direct3D Programming Kick Start (Repost)
Posted on 2010-03-16
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More Clayton Walnum & 8211; Direct3D Programming Kick Start DirectX 9, a brand-new version of Microsoft& 8217;s multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer needs to know in order to use Direct3D 9 to create interactive 3D worlds. The book begins with an overview of basic Windows and 3D programming techniques and works its way through the library, starting with getting Direct3D up-and-running all the way to more advanced topics such as textures, lighting, and fog. All concepts and programming techniques are demonstrated in example programs that the reader can build himself using detailed step-by-step instructions. D0wn10ad
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