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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Useful Links
Entertainment Bug Hunt
Posted on 2010-08-03
|
More So you say you want to do some Big Game hunting on an distant planet! No problem. But you wont find a blaster here, we mean to take our prize alive. Shocked, Stunned, and yes VERY angry, but alive. Features * Blood Bug (.cr2 and .obj) o EasyPose dials for full body action * Bug Cage (.cr2 and .obj) o Door opens with dials and limits * Bug Tracker (.cr2 and .obj) o Adjustable belt ring with limits o Removable Fuse with limits * Stun Stick (.cr2 and .obj) o Extendable handle with dials and limits * Bug Can/ Travel Mug (.cr2 and .obj) o Opening lid with dials and limits * Bug Bomb (.cr2 and .obj) o Adjustable belt ring with dials and limits o Removable Pin with dials and limits o Push button action with dials and limits or or ======================== 3D Models Collection [Revised] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
Download Links | |
Server | Status |
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Direct Download Link 1 | Alive |
Direct Download Link 2 | Alive |
Download from FileFactory | Alive |
Download from Rapidshare | Alive |
Download from SharingMatrix | Alive |
Download Link (5000 Items) | Alive |
Download Link (Folder 01) | Alive |
Download Link (Folder 02) | Alive |
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