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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
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Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
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World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
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George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Buffet Script
Posted on 2010-08-03
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More “Buffet Script” is based on fantastic calligraphy by Alf Becker, arguably the greatest American sign lettering artist of all time. The series of nameless alphabets created by Becker and published by Sign of the Times magazine in 1941 have attracted typeface digitizers for years. It’s a wonder that several of these alphabets are still undigitized. It’s also understandable that the basis for “Buffet Script” was not attempted in digital form until now. The page presenting the original Becker alphabet shows a jumble of letters running into each other, swashes intertwined. There is a massive amount of work involved in digitizing such lettering and scanning is not an option. If anyone was going to attempt this particular alphabet, it would have to be redrawn stroke by stroke, and curve by curve. The challenge was not the main attraction. In a way, the Becker approach to lettering is so far and away from digital that you are forced to work out the possibilities and letter combinations on your own. Part of the process is solving problems presented by the scant typographic showings. However, after a few imaginative visualizations, the digital potential becomes clear in the mind. The eye and hand follow. The end result with “Buffet Script” is an enormous font with a lot of alternates and ligatures. The end result particularly shines because it includes some of the most fascinating, flowing calligraphy ever seen. Calligraphy is where all of the extra touches - such as alternates, swashes, and ligatures - raises the typeface to a higher aesthetic level. The OpenType programming for “Buffet Script” contains discretionary ligatures, stylistic and contextual alternates, all interacting with each other to allow the composition of just the typographic look and feel. This font is best used where lush elegance is a design requirement. About the Designer Alejandro Paul teaches graphic design and typography at the Universidad de Buenos Aires. He has worked as an art director in prestigious Argentina-based studios, handling high-profile corporate brands such as Arcor, Marta Harff, Morph, SC Johnson, Danone, and Movicom. He has walked away with awards from several design competitions and is also a typeface designer for T26. He is one of the founders of the Sudtipos project, the first Argentinean type foundry collective. Package Contents: “Buffet Script” OpenType font and the “Buffet Script User’s Guide” (in PDF format). or or
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