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Technical Real Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner
Technical Real Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner
Technical Real Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner
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Programming Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner |
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Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron FosnerPublisher: Morgan Kaufmann; Bk&CD-Rom edition (December 31, 2002); ISBN: 1558608532; CHM; 22,3 Mb; 424 pages"If you are new to shaders, there i ... Tags : Programming Morgan Series Graphics , Posted on 2010-03-15 | |
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Technical Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) by Ron Fosner |
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.If you are new to shaders, there is no better way to learn the topic than to have an expert guide you from beginning to end. Ron Fosner is that guide and his well-crafted book will help you to become a competent shader programmer.”D ... Tags : Programming Morgan Series Graphics , Posted on 2010-04-11 | |
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Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) |
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Author: Ron FosnerPublisher: Morgan Kaufmann (2002)Binding: Paperback, 424 pagespricer: $69.95ISBN-10: 1558608532editorialreviewsNow that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images an ... Tags : Programming Morgan Series Graphics Computer , Posted on 2010-04-14 | |
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Technical 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in interactive 3D Technology) |
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ISBN: 1558605932 Publisher: Morgan Kaufmann Author: David H. EberlyDescription:Now considered an essential reference in the game industry, 3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately ... Tags : Approach Morgan Series Engine Graphics , Posted on 2010-04-11 | |
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Technical Real-Time Shader Programming by Ron Fosner |
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Real-Time Shader Programming by Ron Fosner (Author)Publisher: Morgan Kaufmann; Pap/Cdr edition (December 31, 2002); ISBN-10: 1558608532; CHM; 11,8 Mb; 424 pages"If you are new to shaders, there is no better way to learn the topic than ... Tags : Programming Fosner Shader , Posted on 2010-03-15 | |
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in Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) |
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Author: Nicholas Woolridge, Charles John Lumsden, Jason SharpePublisher: Morgan Kaufmann (2008)Binding: Paperback, 656 pagespricer: $69.95ISBN-10: 0123736552editorialreviewsIn Silico introduces Maya programming into one of the most fascinat ... Tags : Simulation Morgan Biology Series , Posted on 2010-04-13 | |
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Technical Visualization in Medicine: Theory, Algorithms, and Applications (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) |
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Author: Bernhard Preim; Dirk BartzPublisher: Morgan Kaufmann (2007)Binding: Hardcover, 736 pagespricer: $84.95ISBN-10: 0123705967editorialreviewsVisualization in Medicine is the first book on visualization and its application to problems in ... Tags : Morgan Series Graphics Theory Applications , Posted on 2010-04-16 | |
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Technical Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) |
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Author: David Blythe, Tom McReynoldsPublisher: Morgan Kaufmann (2005)Binding: Hardcover, 672 pagespricer: $78.95ISBN-10: 1558606599editorialreviewsToday truly useful and interactive graphics are available on affordable computers. While hard ... Tags : Programming Graphics Morgan Series Using , Posted on 2010-04-16 | |
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Programming Complete Maya Programming: An Extensive Guide to MEL and C API (The Morgan Kaufmann Series in Computer Graphics) |
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David Gould, "Complete Maya Programming: An Extensive Guide to MEL and C API (The Morgan Kaufmann Series in Computer Graphics)"Publisher: Morgan Kaufmann Publishers; ISBN: 1558608354; 19 December 2002; 16.3 MB; Pages: 528; PDFLearning ... Tags : Programming Morgan Maya Guide , Posted on 2010-03-15 | |
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Technical Complete Maya Programming: An Extensive Guide to MEL and C API (The Morgan Kaufmann Series in Computer Graphics) |
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ISBN: 1558608354 Publisher: Morgan Kaufmann Author: David GouldDescription:Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in ... Tags : Programming Morgan Maya Guide , Posted on 2010-04-09 | |
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Technical Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) |
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ISBN: 1558603549 Publisher: Morgan Kaufmann Author: Ron GoldmanDescription:Pyramid Algorithms presents a unique approach to understanding, analyzing, and computing the most common polynomial and spline curve and surface schemes used in comp ... Tags : Pyramid Modeling Approach Programming Morgan , Posted on 2010-04-11 | |
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Technical An introduction to Splines for Use in Computer Graphics and Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) |
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Author: John C. Beatty, Richard H. Bartels, Brian A. BarskyPublisher: Morgan Kaufmann (1989)Binding: Paperback, 476 pagespricer: $85.95ISBN-10: 1558604006editorialreviewsAs the field of computer graphics develops, techniques for modeling co ... Tags : None, Posted on 2010-04-28 | |
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