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Technical Isometric Game Programming with DirectX 7.0 w%2FCD (Premier Press Game Development
Technical Isometric Game Programming with DirectX 7.0 w%2FCD (Premier Press Game Development
Technical Isometric Game Programming with DirectX 7.0 w%2FCD (Premier Press Game Development
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Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software)) |
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Author: Andre LaMothePublisher: Muska & Lipman/Premier-Trade (2002)Binding: Paperback, 744 pagespricer: $59.99ISBN-10: 0761530894editorialreviewsIsometric game programming is an alternative to 3D programming, which is much more math int ... Tags : DirectX Premier Programming Development Press , Posted on 2010-04-14 | |
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Technical Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development |
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Author: Ernest PazeraPublisher: Muska & Lipman/Premier-TradePublish Date: 15 March, 2001ISBN: 0761530894 Tags : DirectX Premier Programming Development Press , Posted on 2010-03-15 | |
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Technical Visual Basic Game Programming with DirectX (The Premier Press Game Development Series) |
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ISBN: 193184125X Publisher: Course Technology PTR Author: Jonathan S. HarbourDescription:Think Visual Basic is just to slow to write a decent game? Think again! Microsoft Visual Basic Game Programming with DirectX gives you all of the trick ... Tags : DirectX Premier Programming Development Series , Posted on 2010-04-06 | |
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Technical Special Effects Game Programming with DirectX (The Premier Press Game Development Series) |
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Special Effects Game Programming with DirectX (The Premier Press Game Development Series) Publisher: Muska & Lipman/Premier-TradeNumber Of Pages: 960Publication Date: 2001-12-01Sales Rank: 456654ISBN / ASIN: 1931841063EAN: 9 ... Tags : DirectX Premier Programming Effects Development , Posted on 2010-03-15 | |
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Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series) |
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Special Effects Game Programming with DirectX (The Premier Press Game Development Series)Muska & Lipman/Premier-Trade; ISBN 1931841063; 2001-12-01; PDF; 960 pages; 81.31 MBEver look at a really cool effect in your favorite game and wond ... Tags : DirectX Premier Programming Effects Development , Posted on 2010-03-15 | |
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Special Effects Game Programming with DirectX w/CD (Premier Press Game Development (Software)) by Mason McCuskey (Repost) |
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FILEPOST.COM Tags : Software DirectX , Posted on 2012-05-22 | |
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Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) |
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Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 1931841098; edition 2002; PDF; 1105 pages; 30,69 mbAmazing graphics, kickin' tunes, and an awesome st ... Tags : DirectX Premier Programming Role Development , Posted on 2010-03-16 | |
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Technical Special Effects Game Programming with DirectX w/CD (The Premier Press Game Devel |
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Author: Mason McCuskeyPublisher: Muska & Lipman/Premier-TradePublish Date: 01 December, 2001ISBN: 1931841063 Tags : Devel DirectX Premier Programming Effects , Posted on 2010-03-15 | |
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Study Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series){repost} |
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Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) - 1 edition (January 2, 2002) by Jim AdamsPublisher:Course Technology PTR; 974 Pages; 2002-01-02; ISBN-1931841098; PDF; 30.69How many times ha ... Tags : repost DirectX Premier Programming Role , Posted on 2010-03-16 | |
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Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) {Repost} |
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Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 1931841098; edition 2002; PDF; 1105 pages; 30,6 mbAmazing graphics, kickin' tunes, and an awesome sto ... Tags : Repost DirectX Premier Programming Role , Posted on 2010-05-07 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) (Repost) |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 11,1 mb"AI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-03-16 | |
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Software Related AI Techniques for Game Programming (The Premier Press Game Development Series) {Repost} |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 14,1 mbAI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-04-11 | |
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