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Technical Game Programming Tricks of the Trade (The Premier Press Game Development Series)
Technical Game Programming Tricks of the Trade (The Premier Press Game Development Series)
Technical Game Programming Tricks of the Trade (The Premier Press Game Development Series)
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Technical Game Programming Tricks of The Trade (The Premier Press Game Development Series) |
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Author: Lorenzo PhillipsPublisher: Muska & Lipman/Premier-TradePublish Date: 09 September, 2005ISBN: 1931841691 Tags : Premier Programming Trade Development Series , Posted on 2010-03-15 | |
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Game Programming Tricks of The Trade (The Premier Press Game Development Series) (Repost) |
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Game Programming Tricks of the Trade (The Premier Press Game Development Series) Publisher: Muska & Lipman/Premier-Trade; ISBN: 1931841691; edition 2002; PDF; 1044 pages; 16,5 mbTired of looking for a game programming book that go ... Tags : Repost Premier Programming Trade Development , Posted on 2010-05-20 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) (Repost) |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 11,1 mb"AI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-03-16 | |
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Software Related AI Techniques for Game Programming (The Premier Press Game Development Series) {Repost} |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 14,1 mbAI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-04-11 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) {Repost} |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 14,1 mbAI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-08-10 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) |
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AI Techniques for Game Programming (The Premier Press Game Development Series) By Mat BucklandPublisher: Course Technology PTR 2002; 480 Pages; ISBN: 193184108X ; PDF; 4.4 MB"AI Techniques for Game Programming" takes the difficult topi ... Tags : Premier Programming Development Series Press , Posted on 2010-03-15 | |
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Palm OS Game Programming (Premier Press Game Development Series) |
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Palm OS Game Programming (Premier Press Game Development Series) By Nicholas PleisPublisher: Muska & Lipman/Premier-Trade 2002-01-02; 423 Pages; ISBN: 1931841195; PDF (OCR from html); 2 MBTo the average person, a Palm OS PDA is mere ... Tags : Palm Premier Programming Development Series , Posted on 2010-03-16 | |
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Game Programming All in One (The Premier Press Game Development Series) (Repost) |
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Game Programming All in One (The Premier Press Game Development Series) Publisher: Muska & Lipman/Premier-Trade; ISBN: 1931841233; edition 2002; PDF; 991 pages; 14 mb"The most asked question at any game development channel on the ... Tags : Repost Premier Programming Development Series , Posted on 2010-03-16 | |
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Technical Special Effects Game Programming with DirectX (The Premier Press Game Development Series) |
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Special Effects Game Programming with DirectX (The Premier Press Game Development Series) Publisher: Muska & Lipman/Premier-TradeNumber Of Pages: 960Publication Date: 2001-12-01Sales Rank: 456654ISBN / ASIN: 1931841063EAN: 9 ... Tags : DirectX Premier Programming Effects Development , Posted on 2010-03-15 | |
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Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series) |
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Special Effects Game Programming with DirectX (The Premier Press Game Development Series)Muska & Lipman/Premier-Trade; ISBN 1931841063; 2001-12-01; PDF; 960 pages; 81.31 MBEver look at a really cool effect in your favorite game and wond ... Tags : DirectX Premier Programming Effects Development , Posted on 2010-03-15 | |
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Technical Visual Basic Game Programming with DirectX (The Premier Press Game Development Series) |
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ISBN: 193184125X Publisher: Course Technology PTR Author: Jonathan S. HarbourDescription:Think Visual Basic is just to slow to write a decent game? Think again! Microsoft Visual Basic Game Programming with DirectX gives you all of the trick ... Tags : DirectX Premier Programming Development Series , Posted on 2010-04-06 | |
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Mac Game Programming (Premier Press Game Development Series) |
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Mark Szymczyk, "Mac Game Programming (Premier Press Game Development Series)"Publisher: Muska & Lipman/Premier-Trade; 1 edition; 2002; 875 Pages; ISBN: 1931841187; PDF; 24.5 MBAre you a Mac programmer looking for a game developmen ... Tags : Premier Programming Development Series Press , Posted on 2010-03-16 | |
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