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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Barbarian Lord
Posted on 2010-08-03
|
More Take on the tough Barbarian Lord, if you dare! A new outfit for the Freak, the Barbarian Lord contains 10 conforming clothing pieces with 2 included textures sets. You also get 4 smart propped items, including a sword and axe that are perfect for the Barbarian Lord to fight off all of his rivals. With the Barbarian Lord you can turn the Freak into the masterful warrior he was always meant to be. Features * Barbarian Lord Belt CR2 and OBJ. * Barbarian Lord Boots CR2 and OBJ . * Barbarian Lord Chest Strap CR2 and OBJ . * Barbarian Lord Gauntlet CR2 and OBJ. * Barbarian Lord Leg Strap CR2 and OBJ. * Barbarian Lord Loin Cloth CR2 and OBJ. * Barbarian Lord Necklace 1 CR2 and OBJ. * Barbarian Lord Necklace 2 CR2 and OBJ. * Barbarian Lord Pauldrons CR2 and OBJ. * Barbarian Lord Tasset CR2 and OBJ. * Barbarian Lord Bastard Sword PP2 and OBJ. * Barbarian Lord Battle Axe PP2 and OBJ. * Barbarian Lord Helmet PP2 and OBJ. * Barbarian Lord Necklace 3 PP2 and OBJ. * 50+ FREAK Compatible Morph Targets Among Each of the Conforming Clothing Items. For a Complete List of Morphs Click Here. * 32 Texture and Reflection Maps (2 Variant Textures for Each Included Item): o 2 Bastard Sword Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Battle Axe Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Barbarian Belt Textures @ 2000 X 2000 pixels and 1500 X 1500 pixels. o 2 Barbarian Boots Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Chest Strap Textures @ 2000 X 2000 pixels and 1500 X 1500 pixels. o 2 Gauntlet Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Barbarian Helmet Textures @ 2200 X 2200 pixels and 1500 X 1500 pixels. o 2 Leg Strap Textures @ 2000 X 2000 pixels and 1500 X 1500 pixels. o 2 Loin Cloth Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Necklace 1 Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Necklace 2 Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Necklace 3 Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Pauldron Textures @ 1024 X 1024 pixels and 1500 X 1500 pixels. o 2 Pauldron Straps Textures @ 2000 X 2000 pixels and 1500 X 1500 pixels. o 2 Tasset Textures @ 2000 X 2000 pixels each. o 2 Reflection Maps @ 800 X 800 pixels and 640 X 426 pixels. * 27 MAT Presets to Apply Textures and Surface Material Settings to the Barbarian Lord Items. * 2 Hand Poses for Easy Gripping of the Included Weapon Props. or or ======================== 3D Models Collection [Revised] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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