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Lectures on Numerical Methods in Bifurcation Problems
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The Mathematics of Investment
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The Solution of the Pyramid Problem
Lectures on Moduli of Curves
Walden by Henry David Thoreau
Methods for Finding Zeros in Polynomials
Lectures on Stochastic Flows and Applications
Educational Psychology by Edward L. Thorndike
The Last Days of Tolstoy by V. G. Chertkov
Globalization and Responsibility
Lectures on Siegel Modular Forms and Representation by Quadratic Forms
Lectures on Topics In One-Parameter Bifurcation Problems
History of the Incas by Pedro Sarmiento de Gamboa
Linear Algebra: Theorems and Applications
Lectures on Stochastic Differential Equations and Malliavin Calculus
A Short Biographical Dictionary of English Literature
Lectures on Sieve Methods and Prime Number Theory
Dollars and Sense by William Crosbie Hunter
The Theory of the Theatre by Clayton Hamilton
The Mathematics of Investment
Occupiers of Wall Street: Losers or Game Changers
The Solution of the Pyramid Problem
Lectures on Moduli of Curves
Walden by Henry David Thoreau
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Autodesk 3dsmax 2009 | video tutorials | vray | beg-adv
Posted on 2010-05-23
|
More ULTIMATE BEGINNERS TUTORIALS THE INTERFACE this is the first thing to see as beginner . this is 1 hour and 16 minutes explaining the 3ds max interface and very basics of working with it BASIC MODELLING this tutorial covers the basics of modelling !. in this one, a watch is made! CREATING OBJECTS Basics on creating and naming of different objects ANIMATION BASICS This is the very basic intro to animations. no modelling experience needed. WORKING WITH OBJECTS Working, naming, hiding and arranging objects in the viewports. WORKING WITH SHAPES Working with Shapes ( very important for non box modelling ) APPLYING MODIFIERS Modifiers, introduction to what they are and why they are so handy ! INTRO TO LIGHTS lightning, number 2 most important thing in the 3D world. EDITABLE SPLINES Splines, Lines that can be converted to other objects ( like wires etc ) WORKING WITH EDITABLE SPLINES . PART1 Splines, Lines that can be converted to other objects ( like wires etc ) WORKING WITH EDITABLE SPLINES . PART2 Splines, Lines that can be converted to other objects ( like wires etc ) SUBDIVISION SURFACES Subdivision and smoot surfaces REACTOR BASICS With reactor you can simulate real physics RENDERING BASICS Getting the result on screen. this shows how to render images.. change quality and how to render and save animations in different formats EDITING VERTICES This tutorial will go in advanced vertex editing,how to cut , slice and advanced vertex modifications VRAY VRAY ADVANCED 1.5 SP2 ( 3DSMAX 2009) VRAY TUTORIALS VRAY INTERIOR LIGHTING INTRODUCTION TO LIGHTING IN 3DS MAX INTRODUCTION AND PROJECT OVERVIEW INTENSITY AND ATTENUATION OF STANDARD LIGHTS PARAMETERS OF SPOTLIGHTS USING DIRECT LIGHTS PHOTOMETRIC LIGHTS SHADOW MAPS RAYTRACED SHADOWS ADVANCED SHADOWS MENTAL RAY LIGHTS INDIVIDUAL OBJECT SHADOWS GLOW EFFECT VOLUMETRIC LIGHT EFFECTS CONTROLLING OBJECTS AND INDIVIDUAL LIGHT OUTDOOR LIGHTING WITH SKYLIGHT OUTDOOR LIGHTING WITH DAYLIGHT SYSTEM REALISTIC INDIRECT LIGHTING WITH RADIOSITY REFINING RADIOSITY RESULTS LIGHT LISTER ADVANCED EFFECTS INTRODUCTION TO MENTAL RAY RENDERER INTRODUCTION AND PROJECT OVERVIEW ACTIVATING MENTAL RAY RENDERER PHOTON BASED GI PHOTON LIGHT PROPERTIES MY TEXTURE PACKS MY MATLIB PACKS These packs contain matlibs. you can import them by clicking on "standard" in a material and then selecting "import" on the left side and browsing to the .mat file MY PROJECT FILES I'm putting some of my latest work here, i'm also still learning so i want to share my projects. U can look at them and learn from it. ( 3DSMAX2009 ) VRAY INTERIOR WITH SOME OBJECTS U might have to remap the textures, but they are all included in the rar file, 3ds max 2009 and vray needed ( can be dowloaded in this post ) VRAY TV STAND This is a basic floor with a box-modelled tv object on it. SPHEBOT Made this one yesterday in 15minutes. This is a great example how to make cool objects with only 1 object! this was made from extrudiing a sphere and applying meshsmooth on it. you might gonna need to remap the HDRI.
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