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Audiobooks & Video Training Autodesk 3ds Max Techniques - Building a Character for Games

Posted on 2010-04-11




Name:Audiobooks & Video Training Autodesk 3ds Max Techniques - Building a Character for Games
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Other Info: Autodesk 3ds Max Techniques - Building a Character for Games; 2,4 G; RS
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* Build a low-poly model that is optimized for game play

* Refine it to create the hi-poly model you need to generate normal maps

* Work with symmetrical and asymmetrical geometry; add just enough detail to make the character stand out; adjust smoothing groups as needed

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