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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment ArtBeats - Gears
Posted on 2010-08-03
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More ArtBeats - Gears These beautifully rendered computer generated clips feature gears, cogs and sprockets meshing and turning in a wide variety of environments. The realistic gears are seen in wood, gold and silver metal, and colorful plastic. Collection contains 25 clips. Download link: Rapidshare Mirror hotfile Mirror uploading
Rating:
2.5 out of 5 by Book123 |
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Direct Download Link 1 | Alive |
Direct Download Link 2 | Alive |
Download Link Part 09 | Alive |
Download Link Part 05 | Alive |
Download Link Part 06 | Alive |
Download Link Part 07 | Alive |
Download Link Part 03 | Alive |
Download Link Part 01 | Alive |
Download Link Part 08 | Alive |
Download Link Part 02 | Alive |
Download Link Part 04 | Alive |
Download Link Part 01 | Alive |
Download Link Part 02 | Alive |
Download Link Part 03 | Alive |
Download Link Part 04 | Alive |
Download Link Part 05 | Alive |
Download Link Part 06 | Alive |
Download Link Part 07 | Alive |
Download Link Part 08 | Alive |
Download Link Part 09 | Alive |
Download Link Part 06 | Alive |
Download Link Part 05 | Alive |
Download Link Part 03 | Alive |
Download Link Part 04 | Alive |
Download Link Part 02 | Alive |
Download Link Part 01 | Alive |
Download Link Part 07 | Alive |
Download Link Part 09 | Alive |
Download Link Part 08 | Alive |
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