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Newest
OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Art by Jean-Léon Gérôme
Posted on 2010-08-03
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More Art by Jean-Léon Gérôme (and some other painters) Jean-Léon Gérôme (May 11, 1824 – January 10, 1904) was a French painter and sculptor who resisted the counter-revolutionary movements of Impressionism begun by Monet and Manet, continuing the development and conservation of French neo-classicism. He also produced many works in a historical, Orientalist style, bringing the French Empire tradition to an artistic climax. Born at Vesoul (Haute-Saône), he went to Paris in 1840 where he studied under Paul Delaroche, whom he accompanied to Italy (1844-1845). On his return he followed, like many other students of Delaroche, into the atelier of Charles Gleyre, and in turn exhibited The Cock-fight, which gained him a third-class medal in the Salon of 1847. This work was seen as the epitomy of the Neo-Grec movement that had formed out of Gleyre\'s studio, and was championed by the French critic Theophile Gautier.The Virgin with Christ and St John and Anacreon, Bacchus and Cupid took a second-class medal in 1848. He exhibited Bacchus and Love, Drunk, a Greek Interior and Souvenir d\'Italie, in 1851; Paestum (1852); and An Idyll (1853). In 1854 Gérôme made a journey to Turkey and the shores of the Danube, and in 1857 visited Egypt. To the exhibition of 1855 he contributed a Pifferaro, a Shepherd, A Russian Concert and a large historical canvas, The Age of Augustus and the Birth of Christ. The last was somewhat confused in effect, but in recognition of its consummate ability the State purchased it. Gérôme\'s reputation was greatly enhanced at the Salon of 1857 by a collection of works of a more popular kind: the Duel: after a Masquerade, Egyptian Recruits crossing the Desert, Memnon and Sesostris and Camels Watering, the drawing of which was criticized by Edmond About. In Caesar (1859) Gérôme tried to return to a severer class of work, but the picture failed to interest the public. Phryne before the Areopagus, Le Roi Candaule and Socrates finding Alcibiades in the House of Aspasia (1861) gave rise to some scandal by reason of the subjects selected by the painter, and brought down on him the bitter attacks of Paul de Saint-Victor and Maxime Du Camp. At the same Salon he exhibited the Egyptian chopping Straw, and Rembrandt biting an Etching, two very minutely finished works. Gérôme was elected a member of the Institut de France in 1865. Jean-Léon Gérôme died in 1904 and was buried in the Montmartre Cemetery. He was the father-in-law of the painter Aimé Morot. or or
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