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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Art by Isidor Kaufman
Posted on 2010-08-03
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More Art by Isidor Kaufman Isidor Kaufman (March 22, 1853-1921) was an Austro-Hungarian painter of Jewish themes. Having devoted his career to genre painting, he traveled throughout Eastern Europe in search of scenes of Jewish, often Hasidic life. Born to Hungarian Jewish parents in Arad, Kingdom of Hungary (presently in Romania), Kaufman was originally destined for a commercial career, and could fulfill his wish to become a painter only later in life. In 1875 he went to the Landes-Zeichenschule in Budapest, where he remained for one year. In 1876, he left for Vienna, but being refused admission to the Academy of Fine Arts there, he became a pupil of the portrait-painter Aigner. He then entered the Malerschule of the Vienna Academy, and later became a private pupil of Professor Trenkwald. His most noted paintings refer to the life of Jews in Poland. They include: Der Besuch des Rabbi (the original of which was owned by Emperor Franz Joseph I, in the Kunsthistorisches Museum), Schachspieler, Der Zweifler (for which he received the gold medal at the Weltausstellung of 1873). Kaufman\'s other honors include: the Baron Königswarter Künstler-Preis, the gold medal of the Emperor of Germany, a gold medal of the International Exhibition at Munich, and a medal of the third class at the Exposition Universelle in Paris. or or
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