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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
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Programming Architectures for Distributed and Complex M-learning Systems: Applying Intelligent Technologies
Posted on 2010-03-16
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More Santi Caballe, Fatos Xhafa, Thanasis Daradoumis, Angel A. Juan, "Architectures for Distributed and Complex M-learning Systems: Applying Intelligent Technologies" Over the last decade, the needs of educational organizations have been changing in accordance with increasingly complex pedagogical models and with the technological evolution of e-learning environments with very dynamic teaching and learning requirements. Architectures for Distributed and Complex M-Learning Systems: Applying Intelligent Technologies explores state-of-the-art software architectures and platforms used to support distributed and mobile e-learning systems. Containing research from leading international experts, this advanced publication provides useful references to support learning practices for academicians, researchers, and practitioners. Table of Contents: TENTATIVE Section I: Architectures, Frameworks, and Platforms for Mobile Learning Systems Chapter I: Developing Tools that Support Effective Mobile and Game Based Learning: The COLLAGE Platform Chapter II: Designing an Architecture to Provide Ubiquity in Mobile Learning Chapter III: MobiGlam: A Framework of Interoperability and Adaptivity for Mobile Learning Chapter IV: SW-Architecture for Device Independent Mobile Learning Chapter V: Context - Awareness and Distributed Events in Mobile Learning Chapter VI: An Intelligent Mobile e-Learning Service Platform Section II: Technological Advances in Support for Mobile Learning Chapter VII: Mobile Web 2.0: Bridging Learning Contexts Chapter VIII: Mobile Grids: an Enabling Technology for Next Generation M-Learning Applications Chapter IX: Intelligent m-learning frameworks: Information and communication technology applied in a laptop environment Chapter X: Integrating Ontology based Content Management into a Mobilized Learning Environment Chapter XI: Ubiquitous Technology, Linking The Learner, The Workplace And The Education Institute Chapter XII: ‘Intelligent Context’ for Personalised Mobile Learning Section III: Application and Case Studies on Mobile Learning Practices Chapter XIII: Schools in Action: Pedagogical Evaluation of COLLAGE, a Case Study on Mobile and Location Game Game-based Learning Chapter XIV: Technical Evaluation of Wireless Communications in a Mobile Learning Architecture Chapter XV: Supporting Mobile Access to VLE Resources through MobiGlam Chapter XVI: Using Technology to Support Quality Learning for School Activities Involving Field Studies Chapter XVII: Exploring Learning Identities through M-Learning: Learning Across Regional and Knowledge Boundaries Not all books on / appear on the homepage. In order not to miss many of them follow Download Link (Ebooks section) (see top of each page on AH) and visit too :)
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