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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Annabelle Grace for V4
Posted on 2010-08-03
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More Annabelle Grace is a gorgeous photo realistic texture package for Victoria 4! Ultra detailed, left down to her fingerprints! Included is the light set I used for the store renders. There is a lot going on with this package, full of extras to increase your rendering fun! Included is an interesting new way to apply make-up; rather then multiple make-up maps that just take up a lot of room and have a limited range to choose from, I used the Poser 6 blender node. With just one default natural head map, two make-up files and a few make-up masks (trans maps for make-up), I was able to include 10 Make-up MAT poses! By adjusting the color in the 'input2' value of the blender node, the sky is the limit! Have fun going from 'barely there' subtle make-up to dark and wild! Features * Natural Head texture map (3000x3000) * Torso texture map (3000x3000) * Limbs texture Map (3000x3000) * Torso Texture with Tan Lines * Head bump Map (3000x3000) * Torso bump Map (3000x3000) * Limbs bump Map (3000x3000) * Head Spec/Displacment Map (3000x3000) * Torso Spec/Displacment Map (3000x3000) * Limbs Spec/Displacment Map (3000x3000) * 8 Eye texture (1000x1000) o 4 with painted reflections on the texture o 4 with NO reflections on the texture * Eye Reflection texture * Eye Reflection Trans * Eye Trans * 2 Make-up files (3000x3000) * Make-up Mask (3000x3000) * Lip Mask * 3 Second skin textures * 2 Second skin masks * Ear Mask * Eyelash transmap * Mouth map * Light sets * INJ/REM poses for head and body morphs * 26 MAT poses for eyes, skin and make-up or or or ======================== 3D Models Collection [Revised] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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