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Programming Addison Wesley GPU Gems 3 Aug 2007 eBook-BBL

Posted on 2010-03-15




Name:Programming Addison Wesley GPU Gems 3 Aug 2007 eBook-BBL
Language:English
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GPU Gems 3 (c) by Addison-Wesley Professional

The type of the release is: eBook

In the CHM format with ISBN: 0321515269 and Pub Date: August 12, 2007

The size of the release is: 06 disks x 5.00mb

And released on: 03/10/2008

"The GPU Gems series features a collection of the most essential

algorithms required by Next-Generation 3D Engines."

-Martin Mittring, Lead Graphics Programmer, Crytek

This third volume of the best-selling GPU Gems series provides a

snapshot of today's latest Graphics Processing Unit (GPU) programming

techniques. The programmability of modern GPUs allows developers to not

only distinguish themselves from one another but also to use this

awesome processing power for non-graphics applications, such as physics

simulation, financial analysis, and even virus detection-particularly

with the CUDA architecture. Graphics remains the leading application for

GPUs, and readers will find that the latest algorithms create

ultra-realistic characters, better lighting, and post-rendering

compositing effects. Major topics include

- Geometry

- Light and Shadows

- Rendering

- Image Effects

- Physics Simulation

- GPU Computing Contributors are from the following corporations and

universities:

3Dfacto Adobe Systems Apple Budapest University of Technology and

Economics CGGVeritas The Chinese University of Hong Kong Cornell

University Crytek Czech Technical University in Prague Dartmouth College

Digital Illusions Creative Entertainment Eindhoven University of

Technology Electronic Arts Havok Helsinki University of Technology

Imperial College London Infinity Ward Juniper Networks LaBRI-INRIA,

University of Bordeaux mental images Microsoft Research Move Interactive

NCsoft Corporation NVIDIA Corporation Perpetual Entertainment Playlogic

Game Factory Polytime Rainbow Studios SEGA Corporation UFRGS (Brazil)

Ulm University University of California, Davis University of Central

Florida University of Copenhagen University of Girona University of

Illinois at Urbana-Champaign University of North Carolina Chapel Hill

University of Tokyo University of Waterloo Section Editors include

NVIDIA engineers: Cyril Zeller, Evan Hart, Ignacio Castao, Kevin

Bjorke, Kevin Myers, and Nolan Goodnight. The accompanying DVD includes

complementary examples and sample programs.

Buy It at Lowest Price on Amazon

Rating:

2.5 out of 5 by

 
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