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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
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Megapack: DigitalTutors - Unity Mobile Game Development Series
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Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
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Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment 旅行的艺术
Posted on 2010-04-28
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这部书就像一场完美的旅程,教我们如何好奇、思考和观察,让我们重新对生命充满热情。旅行是什么,德波顿并不想急于提供答案,旅行为什么,德波顿似乎也不热心去考求。但,释卷之后,相信每个读者都会得到一种答案-这答案,既是思辩的,也是感性的,既酣畅淋漓,又难以言说,因为,它更像是一种情绪 ,令人沉醉而不自知翻开这本书,你踏上的将是一次异乎寻常的阅读旅程。深信德波顿无处不在的智慧和机智将影响甚至改变你对旅行的看法,并有可能改变你日后的旅行心态和旅行方式。
德波顿是一个知识渊厚且富有逻辑思辨能力的作者。他曾经是大学的哲学讲师,有着深厚的哲学素养,从苏格拉底、洪堡,到爱默生、尼采,他都有过系统的阅读。此外,对西方文学和艺术作品,他也有广泛的涉猎。 因此,在论及“旅行”这一近平陈词滥调的题材时,他不仅时时表现出理性的悟觉,而且还能结合福楼拜、波德莱尔等文学家的创作,参照凡·高等画家的作品,多方位地观照“旅行”、剖析“旅行”。翻开这本书,你踏上的将是一次异乎寻常的阅读旅程。
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