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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment 刮痧拔罐治百病
Posted on 2010-04-28
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内容简介利痧不仅仅是治疗中暑的一种传统民间疗法,刮痧乃是属于“中国传统康复医学”中的一种方式,它利的适应症,范围非常广泛,它可以保健与治疗人体许许多多的病症,依据古籍所载,足有一百余种,例如坠肠痧、头疯痧、缩脚痈痧等等痧症。 依据古医书所述,痧症是病人整体阴阳失调的病变,必须“杂合以治”,才能彻底地调适病体,治愈疾病,否则仅只是暂时地疏解表角而已。目录第一章 前言第二章 痧症的起因第三章 痧症的种类与发痧时机第四章 痧症的主要症状第五章 利痧罐法操作的依据一、中医的理论基础二、十二正经的走向、穴位和病候三、奇经八脉的走向、穴位和病候四、十二经脉的五腧穴位置图第六章 正确的利痧手法与顺序第七章 利痧拔罐使用之器材第八章 利痧拔罐应注意事项第九章 各种疾病的利痧拔罐治疗法 一、呼吸系统二、循环系统三、消化系统四、内分泌五、泌尿科六、肾脏七、妇科八、眼科九、皮肤科十、口腔十一、外科十二、骨科十三、神经十四、儿科附录:利痧美容法
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