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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment 家居布艺大全
Posted on 2010-04-28
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这本书图文并茂,使用简明扼要的逐步说明,为家居布艺提供设计,并展示如何使用家中的缝纫机制作各种风格样式的家居布艺饰品。
综合指导30多个项目的家居布艺制作技术。 为制作(有衬里和无衬里)窗帘、垂花饰及尾饰、窗框及帷幕、软垫、椅套、床罩、桌上布品以及更多的家居布艺饰品提供详尽的说明。 全面详尽地指点缝纫技术,诸如滚边、褶边、玫瑰结、蝴蝶结和法式褶裥,图片清晰,讲解充分。 提供测量窗户及家具尺寸的简便方法。 卡任·克也茨是著名的布艺设计师及制作者,拥有多年商业制作及开办手工作坊的丰富经验;惹尼·伯则是极获成功的《制作你自己的图案》一书的作者。两人的才智及技艺珠联壁合,共同创作了这部书中佳品。 目录 缝纫技巧 设备 第一章 窗帘 测量 窗户装饰设备 窗帘顶饰 计算织物所需的量 无衬里的窗帘 咖啡馆式窗帘 有衬里的窗帘 镶边与饰物 帘钩与帘挂 第二章 窗帘盒罩拥窗帘帐慕 窗帘盒罩 窗帘帷幕 第三章 垂花饰和尾饰 正规的垂花饰和尾饰 随意的垂花饰 第四章 遮帘 垂花饰遮帘 盒式褶裥遮帘 罗马式遮帘 第五章 软垫 软垫内衬及填料 零散软垫 长枕 持垫 第六章 椅套 扶手持或沙发的经典宽松罩套 高背椅的宽松翠套 第七章 床上布品 枕套 包边床单 绒毛被被罩 床罩 床帷 四柱床 圆形华盖 第八章 桌上布品 桌布 桌上餐巾 桌垫 第九章 灯罩 褶裥灯罩 丝纱罗灯罩 术语 索引
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