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Entertainment Game ebook
Entertainment Game ebook
Essential Mathematics for Games and Interactive Applications - A Programmer's Guide |
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Essential Mathematics for Games and Interactive Applications - A Programmer's GuidePublisher: M?rgan K?ufmann; 2004-04-08; ISBN: 155860863X; PDF; 676 pages; 10.52 MBBased on the authors' popular tutorials at the Game Developers Confere ... Tags : None, Posted on 2012-07-13 | |
Beginning iOS Game Center and Game Kit - For iPhone, iPad, and iPod touch |
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Beginning iOS Game Center and Game Kit - For iPhone, iPad, and iPod touchPublisher: Apr..ess 2011; 240 Pages; ISBN: 1430235276; PDF; 16 MBBeginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun ... Tags : touch iPhone , Posted on 2012-07-11 | |
Game Feel - A Game Designer's Guide to Virtual Sensation |
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Game Feel - A Game Designer's Guide to Virtual SensationPublisher: M?rgan K?ufmann; 2008-10-27; ISBN: 0123743281; PDF; 376 pages; 3.81 MB"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated y ... Tags : Sensation , Posted on 2012-07-11 | |
Foundation HTML5 Canvas - For Games and Entertainment |
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Foundation HTML5 Canvas - For Games and EntertainmentEnglish; ISBN: 1430232919; 2011; 316 pages; PDF; 18,3 MBFoundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using ... Tags : HTML5 , Posted on 2012-07-09 | |
Gnomon Maya Training DVD - Character Animation For Games DVDR-W3D |
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Gnomon Maya Training DVD - Character Animation For Games DVDR-W3DISO; 2.98 GBThis lecture is an introduction to character animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of May ... Tags : None, Posted on 2012-07-09 | |
Reality Is Broken - Why Games Make Us Better and How They Can Change the World |
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Reality Is Broken - Why Games Make Us Better and How They Can Change the WorldPenguin Press HC; 2011; ISBN: 1594202850; English; 400 pages; PDF + EPUB + MOBI; 1.55 MB + 0.65 MB + 1.15 MBVisionary game designer Jane McGonigal reveals h ... Tags : None, Posted on 2012-07-09 | |
Beyond the Wall: Exploring George R. R. Martin's A Song of Ice and Fire, From A Game of Thrones to A Dance with Dragons |
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Download: EPUB Filepost MOBI Filepost Tags : Beyond , Posted on 2012-07-07 | |
Newest
OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide